Alright, well get the obvious comparisons out of the way first. Yes, this game wants to be Galaxy on Fire, and the inspiration is so obvious that even the opening sequence is similar. This, however, is not what kills the game. What kills the game is the lack of an engaging story, with major plot points seemingly absent, and voice acting that features an audible background hiss. In fact, the audio quality in general is all over the place. The UI is a complete mess too, with a look that attempts the simple, modern aesthetic of other games, yet fails due to seemingly random button placement, unintuitive and unnecessary controls, and the lack of important information being displayed, such as what is equipped to your ship. What else? Well theres the difficulty, which is awful in that it requires a system of trial and error to see what allocation of upgrade points will allow you to survive the very first fight. The theres the fact that lootable items disappear far to quickly. And also, theres a reason most games only allow you to track one objective at a time, its so you dont have three different quest markers clogging up the screenspace, making it difficult to navigate which one you left the station to complete. The graphics are a complete mess too, with flat, unrealistic particle effects, blurry textures, and lighting that makes everything look like its made out of plastic. And of course: the planet names. Oh the planet names. How uninspired do you have to be to name an alien world "Memphis" or "New Vegas". Its completely ridiculous, and takes you out of the already paper-thin universe the developers have built.
Basically, I like the premise, but everything is just such a mess that all it does is make me eager for Galaxy on Fire 3.